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Arcuz

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Developed By: funnaut

Category: Action

Game Features: Leaderboards, MochiCoins

Tags: 中世纪 lodo skeleton middle age 装备 slime 온라인 战士 jeux

Description

Arcuz is an Action Role Play Game (Like Zelda or Diablo). You fight with the monsters, train your hero, learn skills, search better weapons and equipments, compose new items using your creativity...and more! Don't be addicted! You got 18 different maps to discover, 25 quests to accomplish, 21 battle skills to learn, more than 10 types of monsters to kill, more than 100 weapons and gears to choose, and unlimited possibility of composition…Those are not all. We translated this game into 7 languages so half of the whole world can enjoy it! Hope Arcuz will bring you a lot of fun!

Additional Info

  • Super Necklace of Blessing

    Weight: 1 +5 SP Recovery, +50% Defense Bonus, +50% Attack Bonus, +15% Chance of Critical Hit, +20 Drop Rate, Compose: 3

  • Super Bracelet of Charm

    Weight: 1 +5 SP Recovery, +50% Defense Bonus, +50% Attack Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • Super Ring of Energy

    Weight: 1 +5 HP Recovery, +5 SP Recovery, +50% Attack Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • 55,000 Gold

    55,000 in game gold!

  • Super Necklace of Wind

    Weight: 1 +5 HP Recovery, +5 SP Recovery, +50% Defense Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • Super Gold Bracelet

    Weight: 1 +5 HP Recovery, +5 SP Recovery, +50% Attack Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • Super Gold Ring

    Weight: 1 +5 HP Recovery, +50% Defense Bonus, +50% Attack Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • Super Heavy Belt

    Weight: 1 +5 SP Recovery, +50% Defense Bonus, +50% Attack Bonus, +15% Chance of Critical Hit, +10 Drop Rate, +250 Extra Weight Compose: 3

  • Super Leather Boots

    Defense: 29, Weight: 5, +30% SP Bonus, Get 12 SP after kill an enemy, +30 Defense Bonus, +9% Magic Resistance, +15 Drop Rate, Compose: 11, Requires Level: 1

  • Super Leather Gloves

    Defense: 22, Weight: 2, +30% SP Bonus, Get 15 HP after kill an enemy, +30 Defense Bonus, +9% Chance of Critical Hit, +15 Drop Rate, Compose: 11, Requires Level: 1

  • Super Targe

    Defense: 37, Weight: 16, +30% HP Bonus, Get 12 SP after kill an enemy, +30 Defense Bonus, +9% Chance of Critical Hit, +9% Magic Resistance, +39% Chance of Block, Compose: 11, Requires Level: 1

  • Super Coat Armor of Traveller

    Defense: 46, Weight: 18, +30% HP Bonus, Get 12 SP after kill an enemy, +30 Defense Bonus, +9% Chance of Critical Hit, +9% Magic Resistance, Compose: 11, Requires Level: 1

  • Super Felt Hat

    Defense: 30, Weight: 3, +30% SP Bonus, +30% HP Bonus, +30 Defense Bonus, +9% Chance of Critical Hit, +9% Magic Resistance, Compose: 11, Requires Level: 1

  • Super Hatchet

    Weight: 15, Damage: 58-64, Lv.3 Thunder, +9% Chance of Critical Hit, +3 SP Recovery, +3 HP Recovery, +15 Attack Bonus, Compose: 11, Requires Level: 1

  • Super Simitar

    Weight: 6, Damage: 56-68, Lv.3 Ice, +9% Chance of Critical Hit, +3 SP Recovery, +3 HP Recovery, +15 Attack Bonus, Compose: 11, Requires Level: 1

  • Super Long Sword

    Weight: 10, Damage: 57-61, Lv.3 Fire +9% Chance of Critical Hit, +3 SP Recovery, +3 HP Recovery, +15 Attack Bonus, Compose: 11, Requires Level: 1

  • 4 pieces of Large Crystal

    Water x 1 Fire x 1 Earth x 1 Wind x 1 Used for composition. Please refer to the "how to compose" manual by clicking the question mark ("?") on Susan's composition panel.

  • 4 pieces of Medium Crystal

    Water x 1 Fire x 1 Earth x 1 Wind x 1 Used for composition. Please refer to the "how to compose" manual by clicking the question mark ("?") on Susan's composition panel.

  • 4 pieces of Small Crystal

    Water x 1 Fire x 1 Earth x 1 Wind x 1 Used for composition. Please refer to the "how to compose" manual by clicking the question mark ("?") on Susan's composition panel.

  • Random Treasure!

    A Random premium Weapon, Armor or Accessories, with 3-6 attributes (up to lv.4) attached! Try your luck! You may get the only superb stuff in the world! :)

  • Ability Point (AP)

    AP is used for learning skills. You add AP to the skill you want to learn on the skill tree. This purchase gives you AP x 1.

  • Tome of Experience (+6000 Exp.)

    This purchase gives you 6,000 exp. points so you can level-up quicker!

  • Tome of Experience (+2500 Exp.)

    This purchase gives you 2,500 exp. points so you can level-up quicker!

  • Tome of Luck (+1 Luck)

    +1 point to your luck (+0.5% Critical Hit; +1% Drop Rate to your hero's character permanently).

  • Tome of Constitution (+1 Constitution)

    +1 point to your constitution (+10 HP; +3 SP to your hero's character permanently).

  • Tome of Agility (+1 Agility)

    +1 point to your Agility (+2 Defense to your hero's character permanently).

  • Leather Belt

    Weight: 1, +1 HP Recovery, +10% Attack Bonus, +3% Chance of Critical Hit, +50 Extra Weight, Compose: 5

  • Leather Belt (Premier)

    Weight: 1, +2 HP Recovery, +20% Attack Bonus, +6% Chance of Critical Hit, +100 Extra Weight, Compose: 5

  • Canvas Belt

    Weight: 1 +10% Defense Bonus, +3% Chance of Critical Hit, +50 Extra Weight, Compose: 3

  • Canvas Belt (Premier)

    Weight: 1 +20% Defense Bonus, +6% Chance of Critical Hit, +100 Extra Weight, Compose: 3

  • Cotton Belt

    Weight: 1, +10% Defense Bonus, +10% Attack Bonus, +50 Extra Weight, Compose: 3

  • Cotton Belt (Premier)

    Weight: 1, +20% Defense Bonus, +20% Attack Bonus, +100 Extra Weight, Compose: 3

  • Apprentice Belt (Premier)

    Weight: 1, +2 HP Recovery, +2 SP Recovery, +20% Defense Bonus, Compose: 3

  • Apprentice Belt

    Weight: 1, +1 HP Recovery, +1 SP Recovery, +10% Defense Bonus, Compose: 3

  • Magic Belt (Premier)

    Weight: 1, +3 HP Recovery, +3 SP Recovery, +30% Defense Bonus, +9% Chance of Critical Hit, Compose: 5

  • Magic Belt

    Weight: 1, +2 HP Recovery, +2 SP Recovery, +20% Defense Bonus, +6% Chance of Critical Hit, Compose: 5

  • Brass Belt

    Weight: 1, +2 SP Recovery, +20% Defense Bonus, +20% Attack Bonus, +6% Chance of Critical Hit, Compose: 5

  • Brass Belt (Premier)

    Weight: 1, +3 SP Recovery, +30% Defense Bonus, +30% Attack Bonus, +9% Chance of Critical Hit, Compose: 5

  • Heavy Belt

    Weight: 1, +3 HP Recovery, +3 SP Recovery, +30% Attack Bonus, +9% Chance of Critical Hit, +5 Drop Rate, Compose: 7

  • Heavy Belt (Premier)

    Weight: 1, +4 HP Recovery, +4 SP Recovery, +40% Attack Bonus, +12% Chance of Critical Hit, +10 Drop Rate, Compose: 7

  • Gold Ring

    Weight: 1, +1 HP Recovery, +10% Defense Bonus, +10% Attack Bonus, +50 Extra Weight, Compose: 3

  • Gold Ring (Premier)

    Weight: 1, +3 HP Recovery, +30% Defense Bonus, +30% Attack Bonus, +150 Extra Weight, Compose: 3

  • Ring of Energy

    Weight: 1, +1 HP Recovery, +1 SP Recovery, +10% Attack Bonus, +3% Chance of Critical Hit, Compose: 3

  • Ring of Firedrake

    Weight: 1, +1 SP Recovery, +10% Defense Bonus, +10% Attack Bonus, +50 Extra Weight, Compose: 3

  • Ring of Energy (Premier)

    Weight: 1, +3 HP Recovery, +3 SP Recovery, +30% Attack Bonus, +9% Chance of Critical Hit, Compose: 3

  • Ring of Firedrake (Premier)

    Weight: 1, +3 SP Recovery, +30% Defense Bonus, +30% Attack Bonus, +150 Extra Weight, Compose: 3

  • Ring of Curse

    Weight: 1, +10% Defense Bonus, +10% Attack Bonus, +3% Chance of Critical Hit, +5 Drop Rate, Compose: 5

  • Ring of Curse (Premier)

    Weight: 1, +30% Defense Bonus, +30% Attack Bonus, +9% Chance of Critical Hit, +15 Drop Rate, Compose: 5

  • Gold Bracelet

    Weight: 1, +1 SP Recovery, +10% Defense Bonus, +3% Chance of Critical Hit, +5 Drop Rate, Compose: 3

  • Gold Bracelet (Premier)

    Weight: 1, +3 SP Recovery, +30% Defense Bonus, +9% Chance of Critical Hit, +15 Drop Rate, Compose: 3

  • Bracelet of Charm

    Weight: 1, +1 HP Recovery, +10 Defense Bonus, +5 Drop Rate, +50 Extra Weight, Compose: 3

  • Bracelet of Charm (Premier)

    Weight: 1, +3 HP Recovery, +30 Defense Bonus, +15 Drop Rate, +150 Extra Weight, Compose: 3

  • Silver Bracelet (Premier)

    Weight: 1, +3 HP Recovery, +3 SP Recovery, +30% Attack Bonus, +9% Chance of Critical Hit, Compose: 3

  • Silver Bracelet

    Weight: 1, +1 HP Recovery, +1 SP Recovery, +10% Attack Bonus, +3% Chance of Critical Hit, Compose: 3

  • Jade Bracelet

    Weight: 1, +10% Defense Bonus, +10% Attack Bonus, +3% Chance of Critical Hit, +50 Extra Weight, Compose: 5

  • Jade Bracelet (Premier)

    Weight: 1, +30% Defense Bonus, +30% Attack Bonus, +9% Chance of Critical Hit, +150 Extra Weight, Compose: 5

  • Necklace of Wind

    Weight: 1, +1 HP Recovery, +10% Attack Bonus, +5 Drop Rate, +50 Extra Weight, Compose: 3

  • Necklace of Wind (Premier)

    Weight: 1, +3 HP Recovery, +30% Attack Bonus, +15 Drop Rate, +150 Extra Weight, Compose: 3

  • Necklace of Blessing

    Weight: 1, +1 SP Recovery, +10% Defense Bonus, +3% Chance of Critical Hit, +50 Extra Weight, Compose: 3

  • Necklace of Blessing (Premier)

    Weight: 1, +3 SP Recovery, +30% Defense Bonus, +9% Chance of Critical Hit, +150 Extra Weight, Compose: 3

  • Necklace of Soul

    Weight: 1, +1 HP Recovery, +1 SP Recovery, +10% Defense Bonus, +3% Chance of Critical Hit, Compose: 3

  • Necklace of Rose

    Weight: 1, +1 SP Recovery, +10% Attack Bonus, +3% Chance of Critical Hit, +5 Drop Rate, Compose: 5

  • Necklace of Soul (Premier)

    Weight: 1, +3 HP Recovery, +3 SP Recovery, +30% Defense Bonus, +9% Chance of Critical Hit, Compose: 3

  • Necklace of Rose (Premier)

    Weight: 1, +3 SP Recovery, +30% Attack Bonus, +9% Chance of Critical Hit, +15 Drop Rate, Compose: 5

  • +1 Bowknot (Blue)

    +10% SP Bonus, +10% HP Bonus, Get 4 SP after kill an enemy, +3% Chance of Critical Hit, +3% Magic Resistance, Compose:7, Requires Level: 1

  • +1 Lucky Rose (Blue)

    Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10 Defense Bonus, +10% Defense Bonus, +5 Drop Rate, Compose: 7, Requires Level: 1

  • +4 Bowknot (Gold)

    +20% SP Bonus, +20% HP Bonus, Get 8 SP after kill an enemy, +6% Chance of Critical Hit, +6% Magic Resistance, Compose:11, Requires Level: 1

  • +4 Lucky Rose (Gold)

    Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20 Defense Bonus, +20% Defense Bonus, +10 Drop Rate, Compose: 11, Requires Level: 1

  • +1 Pilot Goggle (Blue)

    +10% HP Bonus, Get 5 HP after kill an enemy, +3% Chance of Critical Hit, +3% Magic Resistance, +10% Defense Bonus, Compose: 7, Requires Level: 1

  • +4 Pilot Goggle (Gold)

    +20% HP Bonus, Get 10 HP after kill an enemy, +6% Chance of Critical Hit, +6% Magic Resistance, +20% Defense Bonus, Compose: 11 Requires Level: 1

  • +1 Mask of Mystery (Blue)

    +10% SP Bonus, Get 4 SP after kill an enemy, +3% Magic Resistance, +10% Defense Bonus, +5 Drop Rate, Compose: 7, Requires Level: 1

  • +4 Mask of Mystery (Gold)

    +20% SP Bonus, Get 8 SP after kill an enemy, +6% Magic Resistance, +20% Defense Bonus, +10 Drop Rate, Compose: 11, Requires Level: 1

  • +4 Steel Sword (Gold)

    Weight: 22, Damage: 69-74, Lv.2 Ice, +2 SP Recovery, +2 HP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 6

  • +1 Yataghan (Blue)

    Weight: 16, Damage: 33-36, Lv.1 Fire, +1 SP Recovery, +1 HP Recovery, +10% Attack Bonus, Compose: 7, Requires Level: 6

  • +1 Simitar (Blue)

    Weight: 6, Damage: 23-25, Lv.1 Ice, 3% Chance of Critical Hit, +1 SP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 1

  • +4 Simitar (Gold)

    Weight: 6, Damage: 56-58, Lv.2 Ice, 6% Chance of Critical Hit, +2 SP Recovery, +10 Attack Bonus, Compose: 11 Requires Level: 1

  • +4 Yataghan (Gold)

    Weight: 16, Damage: 66-69, Lv.2 Fire, +2 SP Recovery, +2 HP Recovery, +20% Attack Bonus, Compose: 11, Requires Level: 6

  • +1 Pirates Dagger (Blue)

    Weight: 26, Damage: 43-47, Lv.1 Ice, 3% Chance of Critical Hit, +1 HP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 11

  • +4 Pirates Dagger (Gold)

    Weight: 26, Damage: 76-80, Lv.2 Ice, 6% Chance of Critical Hit, +2 HP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 11

  • +1 Falchion of Posedon (Blue)

    Weight: 46, Damage: 63-69, +6% Chance of Critical Hit, Lv.2 Thunder, +2 HP Recovery, +20% Attack Bonus, Compose: 7, Requires Level: 21

  • +4 Falchion of Posedon (Gold)

    Weight: 46, Damage: 96-102, +9% Chance of Critical Hit, Lv.3 Thunder, +3 HP Recovery, +30% Attack Bonus, Compose: 11, Requires Level: 21

  • +1 Assassin (Blue)

    Weight: 36, Damage: 53-58, 3% Chance of Critical Hit, Lv.1 Poison, +1 SP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 16

  • +4 Assassin (Gold)

    Weight: 36, Damage: 86-91, 6% Chance of Critical Hit, Lv.2 Poison, +2 SP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 16

  • +1 Twilight of the Gods (Blue)

    Weight: 56, Damage: 73-80, +6% Chance of Critical Hit, Lv.2 Fire, +2 HP Recovery, +20% Attack Bonus, Compose: 7 Requires Level: 26

  • +4 Twilight of the Gods (Gold)

    Weight: 56, Damage: 106-113, +9% Chance of Critical Hit, Lv.3 Fire, +3 HP Recovery, +30% Attack Bonus, Compose: 11 Requires Level: 26

  • +1 Falchion of Rune (Blue)

    Weight: 66, Damage: 83-91, Lv.2 Poison, +2 SP Recovery, +2 HP Recovery, +20% Attack Bonus, Compose: 7, Requires Level: 31

  • +4 Falchion of Rune (Gold)

    Weight: 66, Damage: 116-124, Lv.3 Poison, +3 SP Recovery, +3 HP Recovery, +5 Drop Rate, +40% Attack Bonus, Compose: 11, Requires Level: 31

  • +1 Long Sword (Blue)

    Weight: 10, Damage: 24-28, +3% Chance of Critical Hit, Lv.1 Fire, +1 HP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 1

  • +4 Long Sword (Gold)

    Weight: 10, Damage: 57-61, +6% Chance of Critical Hit, Lv.2 Fire, +2 HP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 1

  • +1 Steel Sword (Blue)

    Weight: 22, Damage: 36-41, Lv.1 Ice, +1 SP Recovery, +1 HP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 6

  • +4 Sword of Leader (Gold)

    Weight: 34 Damage: 81-87, +6% Chance of Critical Hit, Lv.2 Thunder, +2 HP Recovery, +20% Attack Bonus, Compose: 11, Requires Level: 11

  • +1 Sword of Leader (Blue)

    Weight: 34 Damage: 48-54, +3% Chance of Critical Hit, Lv.1 Thunder, +1 HP Recovery, +10% Attack Bonus, Compose: 7, Requires Level: 11

  • +1 Sword of Apollo (Blue)

    Weight: 46, Damage: 60-67, +3% Chance of Critical Hit, Lv.1 Fire, +1 SP Recovery, +10% Attack Bonus, Compose: 7, Requires Level: 16

  • +1 Sword of Curse (Blue)

    Weight: 58, Damage: 72-80, Lv.2 Poison, +2 SP Recovery, +2 HP Recovery, +10 Attack Bonus, Compose: 7, Requires Level: 21

  • +4 Sword of Apollo (Gold)

    Weight: 46, Damage: 93-100, +6% Chance of Critical Hit, Lv.2 Fire, +2 SP Recovery, +20% Attack Bonus, Compose: 11, Requires Level: 16

  • +4 Sword of Curse (Gold)

    Weight: 58, Damage: 105-113, Lv.3 Poison, +3 SP Recovery, +3 HP Recovery, +15 Attack Bonus, Compose: 11, Requires Level: 21

  • +1 Sword of Legend (Blue)

    Weight: 70, Damage: 84-93, +6% Chance of Critical Hit, Lv.2 Thunder, +2 SP Recovery, +20% Attack Bonus, Compose: 7, Requires Level: 26

  • +4 Sword of Legend (Gold)

    Weight: 70, Damage: 117-126, +9% Chance of Critical Hit, Lv.3 Thunder, +3 SP Recovery, +30% Attack Bonus, Compose: 11, Requires Level: 26

  • +1Sword of Brave (Blue)

    Weight: 82, Damage: 96-106, Lv.2 Ice, +6% Chance of Critical Hit, +2 HP Recovery, +30% Attack Bonus, Compose: 7, Requires Level: 31

  • +4 Sword of Brave (Gold)

    Weight: 82, Damage: 129-139, Lv.3 Ice, +9% Chance of Critical Hit, +3 HP Recovery, +40% Attack Bonus, +5 Drop Rate, Compose: 11, Requires Level: 31

  • +1 Hatchet (Blue)

    Weight: 15, Damage: 25-31, Lv.1 Ice, +3% Chance of Critical Hit, +1 HP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 1

  • +4 Hatchet (Gold)

    Weight: 15, Damage: 58-64, Lv.2 Ice, +6% Chance of Critical Hit, +2 HP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 1

  • +1Steel Axe (Blue)

    Weight: 30, Damage: 40-48, Lv.1 Thunder, +3% Chance of Critical Hit, +1 SP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 6

  • +4 Steel Axe (Gold)

    Weight: 30, Damage: 73-81, Lv.2 Thunder, +6% Chance of Critical Hit, +2 SP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 6

  • +1 Axe of Orc (Blue)

    Weight: 45, Damage: 55-65 Lv.1 Fire, +3% Chance of Critical Hit, +1 HP Recovery, +10% Attack Bonus, Compose: 7, Requires Level: 11

  • +4 Axe of Orc (Gold)

    Weight: 45, Damage: 88-98 Lv.2 Fire, +6% Chance of Critical Hit, +2 HP Recovery, +20% Attack Bonus, Compose: 11, Requires Level: 11

  • +1 Axe of Berserk (Blue)

    Weight: 60, Damage: 70-82, Lv.1 Poison, +3% Chance of Critical Hit, +1 SP Recovery, +5 Attack Bonus, Compose: 7, Requires Level: 16

  • +1 Axe of Warrior (Blue)

    Weight: 75, Damage: 85-99, Lv.2 Thunder, +6% Chance of Critical Hit, +2 HP Recovery, +20% Attack Bonus, Compose: 7, Requires Level: 21

  • +4 Axe of Berserk (Gold)

    Weight: 60, Damage: 103-115, Lv.2 Poison, +6% Chance of Critical Hit, +2 SP Recovery, +10 Attack Bonus, Compose: 11, Requires Level: 16

  • +4 Axe of Warrior (Gold)

    Weight: 75, Damage: 118-132, Lv.3 Thunder, +9% Chance of Critical Hit, +3 HP Recovery, +30% Attack Bonus, Compose: 11, Requires Level: 21

  • +1 Axe of Destruction (Blue)

    Weight: 90 Damage: 110-116 Lv.2 Ice, +2 SP Recovery, +2 HP Recovery, +10 Attack Bonus, Compose: 7, Requires Level: 26

  • +4 Axe of Destruction (Gold)

    Weight: 90 Damage: 133-149 Lv.2 Ice, +2 SP Recovery, +2 HP Recovery, +15 Attack Bonus, Compose: 11, Requires Level: 26

  • +4 Axe of Brave (Gold)

    Weight: 105, Damage: 148-166, Lv.3 Fire, +9% Chance of Critical Hit, +3 HP Recovery, +40% Attack Bonus, +5 Drop Rate, Compose: 11, Requires Level: 31

  • +1 Axe of Brave (Blue)

    Weight: 105, Damage: 115-133, Lv.2 Fire, +6% Chance of Critical Hit, +2 HP Recovery, +30% Attack Bonus, Compose: 7, Requires Level: 31

  • +1 Felt Hat (Blue)

    Defense: 16, Weight: 3, +10% SP Bonus, Get 5 HP after kill an enemy, +10 Defense Bonus, +3% Magic Resistance, Compose: 7, Requires Level: 1

  • +4 Felt Hat (Gold)

    Defense: 30, Weight: 3, +20% SP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +6% Magic Resistance, Compose: 11, Requires Level: 1

  • +4 Hat of Fighter (Gold)

    Defense: 35, Weight: 4, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20 Defense Bonus, +6% Chance of Critical Hit, Compose: 11, Requires Level: 6

  • +1 Cap of Ranger (Blue)

    Defense: 26, Weight: 5, +10% SP Bonus, +10% HP Bonus, Get 4 SP after kill an enemy, +10% Defense Bonus, Compose: 7, Requires Level: 11

  • +1 Hat of Fighter (Blue)

    Defense: 21, Weight: 4, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10 Defense Bonus, +3% Chance of Critical Hit, Compose: 7, Requires Level: 6

  • +4 Cap of Ranger (Gold)

    Defense: 40, Weight: 5, +20% SP Bonus, +20% HP Bonus, Get 8 SP after kill an enemy, +20% Defense Bonus, Compose: 11, Requires Level: 11

  • +1 Cap of Orc (Blue)

    Defense: 31, Weight: 6, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10 Defense Bonus, +3% Chance of Critical Hit, Compose: 7, Requires Level: 16

  • +4 Cap of Orc (Gold)

    Defense: 45, Weight: 6, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20 Defense Bonus, +6% Chance of Critical Hit, Compose: 11, Requires Level: 16

  • +1 Helmet of Spirit (Blue)

    Defense: 36, Weight: 7, +20% SP Bonus, +20% HP Bonus, +20 Defense Bonus, +6% Magic Resistance, Compose: 7, Requires Level: 21

  • +4 Helmet of Spirit (Gold)

    Defense: 50, Weight: 7, +30% SP Bonus, +30% HP Bonus, +30 Defense Bonus, +9% Magic Resistance, Compose: 11, Requires Level: 21

  • +1 Helmet of Knight (Blue)

    Defense: 41, Weight: 8, +20% SP Bonus, +20% HP Bonus, +20 Defense Bonus, +6% Chance of Critical Hit, Compose: 7, Requires Level: 26

  • +4 Helmet of Knight (Gold)

    Defense: 55, Weight: 8, +30% SP Bonus, +30% HP Bonus, +30 Defense Bonus, +9% Chance of Critical Hit, Compose: 11, Requires Level: 26

  • +1 Helmet of Legend (Blue)

    Defense: 46, Weight: 9, +20% HP Bonus, Get 8 SP after kill an enemy, +6% Magic Resistance, +20% Defense Bonus, +5 Drop Rate, Compose: 7, Requires Level: 31

  • +4 Helmet of Legend (Gold)

    Defense: 60, Weight: 9, +30% HP Bonus, Get 12 SP after kill an enemy, +12% Magic Resistance, +30% Defense Bonus, +10 Drop Rate, Compose: 11, Requires Level: 31

  • +1 Coat Armor of Traveller (Blue)

    Defense: 12, Weight: 18, +10% HP Bonus, Get 5 HP after kill an enemy, +10 Defense Bonus, +3% Magic Resistance, Compose: 7, Requires Level: 1

  • +4 Coat Armor of Traveller (Gold)

    Defense: 46, Weight: 18, +20% HP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +6% Magic Resistance, Compose: 11, Requires Level: 1

  • +1 Coat Armor of Adventurer (Blue)

    Defense: 30, Weight: 28, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10% Defense Bonus, +3% Magic Resistance, Compose: 7, Requires Level: 6

  • +4 Coat Armor of Adventurer (Gold)

    Defense: 70, Weight: 28, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20% Defense Bonus, +6% Magic Resistance, Compose: 11, Requires Level: 6

  • +1 Coat Armor of Ranger (Blue)

    Defense: 48, Weight: 38, +10% HP Bonus, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +3% Chance of Critical Hit, Compose: 7, Requires Level: 11

  • +4 Coat Armor of Ranger (Gold)

    Defense: 94, Weight: 38, +20% HP Bonus, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +6% Chance of Critical Hit, Compose: 11, Requires Level: 11

  • +1 Leather Armor of Fighter (Blue)

    Defense: 66, Weight: 48, +10% HP Bonus, Get 5 HP after kill an enemy, +10 Defense Bonus, +10% Defense Bonus, Compose: 7, Requires Level: 16

  • +4 Leather Armor of Fighter (Gold)

    Defense: 118, Weight: 48, +20% HP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +20% Defense Bonus, Compose: 11, Requires Level: 16

  • +1 Leather Armor of Brave (Blue)

    Defense: 84, Weight: 58, +20% HP Bonus, Get 8 SP after kill an enemy, +6% Chance of Critical Hit, +6% Magic Resistance, Compose: 7, Requires Level: 21

  • +4 Leather Armor of Brave (Gold)

    Defense: 142, Weight: 58, +30% HP Bonus, Get 12 SP after kill an enemy, +9% Chance of Critical Hit, +9% Magic Resistance, Compose: 11, Requires Level: 21

  • +1 Armor of Spirit (Blue)

    Defense: 102, Weight: 68, +30% SP Bonus, Get 12 SP after kill an enemy, +30% Defense Bonus, +9% Magic Resistance, Compose: 7, Requires Level: 26

  • +4 Armor of Spirit (Gold)

    Defense: 166, Weight: 68, +40% SP Bonus, Get 16 SP after kill an enemy, +40% Defense Bonus, +12% Magic Resistance, Compose: 11, Requires Level: 26

  • +1 Armor of Knight (Blue)

    Defense: 120, Weight: 78, +30% SP Bonus, Get 15 HP after kill an enemy, +30% Defense Bonus, +9% Magic Resistance, +5 Drop Rate, Compose: 7, Requires Level: 31

  • +4 Armor of Knight (Gold)

    Defense: 190, Weight: 78, +40% SP Bonus, Get 20 HP after kill an enemy, +40% Defense Bonus, +12% Magic Resistance, +10 Drop Rate, Compose: 11, Requires Level: 31

  • +1 Targe (Blue)

    Defense: 19, Weight: 16, +10% SP Bonus, Get 5 HP after kill an enemy, +10 Defense Bonus, +20% Chance of Block, Compose: 7, Requires Level: 1

  • +4 Targe (Gold)

    Defense: 37, Weight: 16, +20% SP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +36% Chance of Block, Compose: 11, Requires Level: 1

  • +1 Steel Shield (Blue)

    Defense: 29, Weight: 24, Get 4 SP after kill an enemy, +10% Defense Bonus, +3% Chance of Critical Hit, +3% Magic Resistance, +20% Chance of Block Compose: 7, Requires Level: 6

  • +4 Steel Shield (Gold)

    Defense: 47, Weight: 24, Get 8 SP after kill an enemy, +20% Defense Bonus, +6% Chance of Critical Hit, +6% Magic Resistance, +36% Chance of Block Compose: 11, Requires Level: 6

  • +1 Shield of Fighter (Blue)

    Defense: 39, Weight: 32, +10% HP Bonus, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10 Defense Bonus, +20% Chance of Block Compose: 7, Requires Level: 11

  • +4 Shield of Fighter (Gold)

    Defense: 57, Weight: 32, +20% HP Bonus, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20 Defense Bonus, +36% Chance of Block Compose: 11, Requires Level: 11

  • +1 Shield of Knight (Blue)

    Defense: 49, Weight: 40, Get 5 HP after kill an enemy, +10 Defense Bonus, +3% Chance of Critical Hit, +3% Magic Resistance, +20% Chance of Block, Compose: 7, Requires Level: 16

  • +4 Shield of Knight (Gold)

    Defense: 67, Weight: 40, Get 10 HP after kill an enemy, +20 Defense Bonus, +6% Chance of Critical Hit, +6% Magic Resistance, +36% Chance of Block, Compose: 11, Requires Level: 16

  • +1 Shield of King Kong (Blue)

    Defense: 59, Weight: 48, +20% SP Bonus, +20% HP Bonus, Get 8 SP after kill an enemy, +20 Defense Bonus, +23% Chance of Block Compose: 7, Requires Level: 21

  • +4 Shield of King Kong (Gold)

    Defense: 77, Weight: 48, +30% SP Bonus, +30% HP Bonus, Get 12 SP after kill an enemy, +30 Defense Bonus, +39% Chance of Block Compose: 11, Requires Level: 21

  • +1 Shield of Legend (Blue)

    Defense: 69, Weight: 56, +30% HP Bonus, Get 15 HP after kill an enemy, Get 12 SP after kill an enemy, +9% Chance of Critical Hit, +23% Chance of Block Compose: 7, Requires Level: 26

  • +4 Shield of Legend (Gold)

    Defense: 87, Weight: 56, +40% HP Bonus, Get 20 HP after kill an enemy, Get 16 SP after kill an enemy, +12% Chance of Critical Hit, +39% Chance of Block Compose: 11, Requires Level: 26

  • +1 Shield of Centaurus (Blue)

    Defense: 79, Weight: 64, +30% SP Bonus, +30% HP Bonus, +30% Defense Bonus, +9% Chance of Critical Hit, +5 Drop Rate, +26% Chance of Block Compose: 7, Requires Level: 31

  • +4 Shield of Centaurus (Gold)

    Defense: 97, Weight: 64, +40% SP Bonus, +40% HP Bonus, +40% Defense Bonus, +12% Chance of Critical Hit, +10 Drop Rate, +42% Chance of Block Compose: 11, Requires Level: 31

  • +1 Leather Glove (Blue)

    Defense: 9, Weight: 2, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10% Defense Bonus, +3% Chance of Critical Hit, Compose: 7, Requires Level: 1

  • +4 Leather Glove (Gold)

    Defense: 22, Weight: 2, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20% Defense Bonus, +6% Chance of Critical Hit, Compose: 11, Requires Level: 1

  • +1 Apprentice Glove (Blue)

    Defense: 12, Weight: 4, +10% HP Bonus, Get 4 SP after kill an enemy, +10 Defense Bonus, +3% Magic Resistance, Compose: 7, Requires Level: 6

  • +4 Apprentice Glove (Gold)

    Defense: 25, Weight: 4, +20% HP Bonus, Get 8 SP after kill an enemy, +20 Defense Bonus, +6% Magic Resistance, Compose: 11, Requires Level: 6

  • +1 Glove of Fighter (Blue)

    Defense: 15, Weight: 6, Get 5 HP after kill an enemy, +10 Defense Bonus, +3% Chance of Critical Hit, +3% Magic Resistance, Compose: 7, Requires Level: 11

  • +4 Glove of Fighter (Gold)

    Defense: 28, Weight: 6, Get 10 HP after kill an enemy, +20 Defense Bonus, +6% Chance of Critical Hit, +6% Magic Resistance, Compose: 11, Requires Level: 11

  • +1 Glove of Magic (blue)

    Defense: 18, Weight: 8, +10% SP Bonus, +10% HP Bonus, Get 4 SP after kill an enemy, +3% Magic Resistance, Compose: 7, Requires Level: 16

  • +4 Glove of Magic (Gold)

    Defense: 31, Weight: 8, +20% SP Bonus, +20% HP Bonus, Get 8 SP after kill an enemy, +6% Magic Resistance, Compose: 11, Requires Level: 16

  • +1 Glove of Knight (Blue)

    Defense: 21, Weight: 10, +20% SP Bonus, +20% HP Bonus, +20 Defense Bonus, +6% Chance of Critical Hit, Compose: 7, Requires Level: 21

  • +4 Glove of Knight (Gold)

    Defense: 34, Weight: 10, +30% SP Bonus, +30% HP Bonus, +30 Defense Bonus, +9% Chance of Critical Hit, Compose: 11, Requires Level: 21

  • +1 Glove of Attack (Blue)

    Defense: 24, Weight: 12, +20% HP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +20% Defense Bonus, Compose: 7, Requires Level: 26

  • +4 Glove of Attack (Gold)

    Defense: 37, Weight: 12, +30% HP Bonus, Get 15 HP after kill an enemy, +30 Defense Bonus, +30% Defense Bonus, Compose: 11, Requires Level: 26

  • +1 Glove of Mystrile (Blue)

    Defense: 27, Weight: 14, +20% SP Bonus, Get 8 SP after kill an enemy, +20 Defense Bonus, +6% Magic Resistance, Compose: 7, Requires Level: 31

  • +4 Glove of Mystrile (Gold)

    Defense: 40, Weight: 14, +30% SP Bonus, Get 12 SP after kill an enemy, +30 Defense Bonus, +9% Magic Resistance, +5 Drop Rate, Compose: 7, Requires Level: 31

  • Santa Hat

    Don't miss this awesome stuff in this Xmas! +10% SP Bonus, Get 4 SP after kill an enemy, +10% Defense Bonus, +3% Magic Resistance, +5 Drop Rate, Compose: 10, Requires Level: 1

  • Pumpkin Helmet

    +10% SP Bonus, Get 5 HP after kill an enemy, +3% Chance of Critical Hit, +10 Defense Bonus, +5 Drop Rate, Compose: 10, Requires Level: 1

  • (Free!) Roast Turkey

    Nice food! Recover your HP and SP immediately!

  • Tommy's Wand

    +1 SP Recovery, +1 HP Recovery, +5 Drop Rate, +5 Attack Bonus, +10% Attack Bonus, Compose: 11, Requires Level: 1

  • +1 Leather Boots (Blue)

    Defense: 15, Weight: 5, +10% SP Bonus, Get 5 HP after kill an enemy, Get 4 SP after kill an enemy, +10 Defense Bonus, Compose: 7, Requires Level: 1

  • +4 Leather Boots (Gold)

    Defense: 29, Weight: 5, +20% SP Bonus, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20 Defense Bonus, Compose: 11, Requires Level: 1

  • +1 Apprentice Boots (Blue)

    Defense: 20, Weight: 8, +10% SP Bonus, Get 5 HP after kill an enemy, +3% Chance of Critical Hit, +3% Magic Resistance, Compose: 7, Requires Level: 6

  • +4 Apprentice Boots (Gold)

    Defense: 34, Weight: 8, +20% SP Bonus, Get 10 HP after kill an enemy, +6% Chance of Critical Hit, +6% Magic Resistance, Compose: 11, Requires Level: 6

  • +1 Boots of Traveller (Blue)

    Defense: 25, Weight: 11, +10% SP Bonus, +10% HP Bonus, Get 4 SP after kill an enemy, +10 Defense Bonus, Compose: 7, Requires Level: 11

  • +4 Boots of Traveller (Gold)

    Defense: 39, Weight: 11, +20% SP Bonus, +20% HP Bonus, Get 8 SP after kill an enemy, +20 Defense Bonus, Compose: 7, Requires Level: 11

  • +4 Boots of Ranger (Gold)

    Defense: 44, Weight: 14, +20% SP Bonus, +20% HP Bonus, +20 Defense Bonus, +6% Magic Resistance, Compose: 11, Requires Level: 16

  • +1 Boots of Ranger (Blue)

    Defense: 30, Weight: 14, +10% SP Bonus, +10% HP Bonus, +10 Defense Bonus, +3% Magic Resistance, Compose: 7, Requires Level: 16

  • +1 Boots of Fighter (Blue)

    Defense: 35, Weight: 17, +20% SP Bonus, +20% HP Bonus, +20% Defense Bonus, +6% Chance of Critical Hit, Compose: 7, Requires Level: 21

  • +4 Boots of Fighter (Gold)

    Defense: 49, Weight: 17, +30% SP Bonus, +30% HP Bonus, +30% Defense Bonus, +9% Chance of Critical Hit, Compose: 11, Requires Level: 21

  • +1 Boots of Knight (Blue)

    Defense: 40, Weight: 20, +20% SP Bonus, Get 10 HP after kill an enemy, +20 Defense Bonus, +20% Defense Bonus, Compose: 7, Requires Level: 26

  • +4 Boots of Knight (Gold)

    Defense: 54, Weight: 20, +30% SP Bonus, Get 15 HP after kill an enemy, +30 Defense Bonus, +30% Defense Bonus, Compose: 11, Requires Level: 26

  • +1 Boots of Brave (Blue)

    Defense: 45, Weight: 23, Get 10 HP after kill an enemy, Get 8 SP after kill an enemy, +20% Defense Bonus, +6% Magic Resistance, Compose: 7, Requires Level: 31

  • +4 Boots of Brave (Gold)

    Defense: 59, Weight: 23, Get 15 HP after kill an enemy, Get 12 SP after kill an enemy, +30% Defense Bonus, +9% Magic Resistance, Compose: 11, Requires Level: 31

  • Stone of Holy

    Lv.3 Stone. Used for composition. Please follow the "How To Compose" tutorial (a question mark button on the composition panel) at Susan (NPC in game).

  • Stone of Soul

    Lv.2 Stone. Used for composition. Please follow the "How To Compose" tutorial (a question mark button on the composition panel) at Susan (NPC in game).

  • 25,000 Gold

    25,000 in game gold. You can use them in game (e.g. purchase potions, weapons, etc).

  • 11,000 Gold

    11,000 in game gold. You can use them in game (e.g. purchase potions, weapons, etc).

  • Free Hat

    You got this free hat after registered and logged in with your free MochiGames account or Facebook account.

  • Free Shield

    You got this free shield after registered and logged in with your free MochiGames account or Facebook account.

  • Tome of Experience (+1000 Exp.)

    This purchase gives you 1000 exp. points so you can level-up quicker!

  • Tome of Strength (Strength +1)

    +1 point to your strength (+1 Damage; +5 Encumbrance to your hero's character permanently).

  • 20 Inventory Grids

    1 page grids in your inventory (20 grids). So you can carry 20 more items! Very good for your exploration in the wild (Notice: you can only buy 6 more pages, so you can have 9 pages in total in game)!

  • Stone of Blessing

    Lv.1 Stone. Used for composition. Please follow the "How To Compose" tutorial (a question mark button on the composition panel) at Susan (NPC in game).

  • 5,000 Gold

    5,000 in game gold. You can use them in game (e.g. purchase potions, weapons, etc).

1. Overview:
Here we are presenting a classical action role playing game (Like Diablo). It is called Arcuz. The game consists of very cute pixel artwork and creative system. You can see avatar changes when equip different weapons, fight with the monsters and get self level-up, learn battle skills, add crystal pieces on your weapon or armor by composition (increase its power), etc.

2. Game story:
A long long time ago, land Sakara was rich and flourishing. There was a village at the west of the land called Arcuz Village. People lived there happily and peacefully. Their cosy life led them to forget the dark age when the Devil of Abyss, Ssyba, came out from the underground and brought horror and darkness to the land. Fortunately, he was sealed in the deepest place of the dungeon by the heroes.

Recently, strange things have begun to happen again. Animals surrounding village Arcuz were blustering and began to attack the villagers. People left the land to escape the abnormity, but some are still suffering and waiting for the arrival of the calm after the storm.

You, the hero, an adventurer, heard about this torrid affair and came to the village. Thus our story starts from here…

3. Control and brief instruction on how to play:
WASD: Move
J: Attack/Talk with NPC/Accept
K: Jump/Cancel
I&L: Activate Battle Skill. You can put 4 battle skills on the skill slots on the bottom of the game screen and press I/L to use the skills. You level up and add ability point to one of your skills. Then you click one of the skills on the SKILL panel and put it on the skill slot. You can only put active skills to the skill slots (not passive skills).
1/2/3: Use potions and town portal. Click the potions and scrolls in your inventory and put them on the potion slots on the bottom of the game screen. Then you can use the potions and scrolls by pressing key 1/2/3.
C/V/B/N/M/,/ESC: hotkeys for Char, Skill, Quest, Inventory, Map and Menu.

First you, the hero, arrived at Village Arcuz. The old man standing near you is the Village head Wayne. You go to the front of him and talk with him by pressing J. You accept his 5 tutorial quests for beginners one by one: You buy weapon from the blacksmith Gran and equip it; you go out of the village and kill slimes (fight training. Attack by keep pressing J. You can have attack combo, you can jump and chop down... This game has a very cute battle system); you learn how to add points to your characters and battle skills; you learn how to compose… After finishing all of the 5 quests, you enter Chapter 2. From Chapter 2 to Chapter 5, you are going to help the villagers and begin to see the whole picture of the game step by step.

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