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SAS: Zombie Assault 2

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Developed By: Ninja Kiwi

Category: Shooting

Game Features: Leaderboards, MochiCoins

Tags: action ninja kiwi shooting zombie assault

Description

After successfully completing the first mission, our hero is now sent to an abandoned military camp, again overrun with Zombies. With more firepower, ranks and skills to unlock this time you should have no problems...

Additional Info

  • BRONZE 10,000 points
  • SILVER 20,000 points
  • GOLD 30,000 points
  • BRONZE 80,000 points
  • SILVER 120,000 points
  • GOLD 150,000 points
  • BRONZE 10,000 points
  • SILVER 20,000 points
  • GOLD 30,000 points
  • BRONZE 75,000 points
  • SILVER 110,000 points
  • GOLD 140,000 points
  • Flamethrower

    Squirts a gushing jet of burning evil. The undead will wish they were dead. Be careful with this. This item is a one time buy available for all future games of SAS: Zombie Assault 2 including Insane Asylum!

  • Spengler & Stantz Proton Cannon

    Take a backpack of crazy, hook it up to a gun of awesome and you have something that looks remarkably useful for busting ghosts, oh and frying Zombies on their feet. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Temporal Displacement Body Armour

    Provides protection from the usual bumps and scratches encountered when battling with screaming hordes of bloodlusted undead. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Apocalypse Mode

    This mode is also unlocked on completion of the game in normal mode. Apocalypse is a never-ending no let up in action continuous onslaught. The result is a given, you will be killed. How long can you hold off the horde with NO turrets, NO continues, and NO barricades?

  • Ten Grenades

    Things that go BOOM! Start every game with ten M67 grenades. Press G to throw. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Combo 2 - Zombie Popping Compendium Party Pack

    The lot. All purchasable weapons, bonus items, skills. The compendium party pack is the definitive zombie slaughter package. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Combo 1 - Zombie Shredder Pack

    With the AA12 Auto Shotgun and increased damage, this Combo will boost your offense and save you a coin or two.

  • Continue Game - Guardian Angel

    This gives you unlimited continues. After you die, you have ten seconds to click continue and resurrect yourself. You will resume from the beginning of the wave you were slaughtered on, with all your weapons and money. Never be left hanging again! This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Extra Cash per Kill

    Want the money gods to be a bit more favourable? Buy this upgrade and you'll soon be able to buy that M60... This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Combat Medic - Health Regeneration

    Heal your wounds on the fly! This special training allows the application of bandages and wielding heavy guns simultaneously. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Hollowpoint - Increased Damage

    This will give all your guns a little extra sting in their tail. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Lee-Enfield repeating rifle

    Magazine Lee Enfield, aka M.L.E, aka "Emily". One-shot kills your basic Zombie. Old school goodness. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • Fairbairn-Sykes CQC Tactical Chainsaw

    From the creator of the Smatchet. He was not a gentleman. The chainsaw has unlimited fuel and will happily saw it's way through many zombies. And still cut a tomato. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • MP7 - Submachine Gun

    Don't underestimate the shredding power of this little fellow. The MP7's damage is fairly low but this is more than made up for by the 100% piercing and very high fire rate. An outstanding gun. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • AA12 Fully Automatic Shotgun

    The AA12 is one of the most powerful guns in the game. Shotgun + fully automatic, think "machinegun shotgun" There is no faster way to clear a room than to walk in with this blazing. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • M41-a Pulse Rifle

    The one from aliens... The M41-a fires 4 round bursts of 10mm caseless ammo. Each bullet is high damage and has good penetration. The fastest way to drop the beefier zombies. As for the more basic zombies? Don't make me laugh. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

  • MGL-140 Grenade Launcher

    Just like a revolver, except that each shot can blow up a house. This item is a one time buy available for all future plays of SAS: Zombie Assault 2 including Insane Asylum!

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